JavaFx-Switching Scenes
import javafx.application.*;
import javafx.stage.*;
import javafx.scene.*;
import javafx.scene.layout.*;
import javafx.scene.control.*;
public class Main extends Application {
Stage window;
Scene scene1, scene2;
public static void main(String[] args) {
launch(args);
}
@Override
public void start(Stage primaryStage) {
window = primaryStage;
//Button 1
Label label1 = new Label("Welcome to the first scene!");
Button button1 = new Button("Go to scene 2");
button1.setOnAction(e -> window.setScene(scene2));
//Layout 1 - children laid out in vertical column
VBox layout1 = new VBox(20);
layout1.getChildren().addAll(label1, button1);
scene1 = new Scene(layout1, 200, 200);
//Button 2
Button button2 = new Button("This sucks, go back to scene 1");
button2.setOnAction(e -> window.setScene(scene1));
//Layout 2
StackPane layout2 = new StackPane();
layout2.getChildren().add(button2);
scene2 = new Scene(layout2, 600, 300);
//Display scene 1 at first
window.setScene(scene1);
window.setTitle("Title Here");
window.show();
}
}
import javafx.stage.*;
import javafx.scene.*;
import javafx.scene.layout.*;
import javafx.scene.control.*;
public class Main extends Application {
Stage window;
Scene scene1, scene2;
public static void main(String[] args) {
launch(args);
}
@Override
public void start(Stage primaryStage) {
window = primaryStage;
//Button 1
Label label1 = new Label("Welcome to the first scene!");
Button button1 = new Button("Go to scene 2");
button1.setOnAction(e -> window.setScene(scene2));
//Layout 1 - children laid out in vertical column
VBox layout1 = new VBox(20);
layout1.getChildren().addAll(label1, button1);
scene1 = new Scene(layout1, 200, 200);
//Button 2
Button button2 = new Button("This sucks, go back to scene 1");
button2.setOnAction(e -> window.setScene(scene1));
//Layout 2
StackPane layout2 = new StackPane();
layout2.getChildren().add(button2);
scene2 = new Scene(layout2, 600, 300);
//Display scene 1 at first
window.setScene(scene1);
window.setTitle("Title Here");
window.show();
}
}
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